Friday, 22 April 2011

Game Theory Reviews

Game Theory



Author: Steven Tadelis
Edition:
Publisher: Princeton University Press
Binding: Hardcover
ISBN: 0691129088
Price:
You Save: 34%




Game Theory: An Introduction



This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility.Game Theory review. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivativesRead full reviews of Game Theory: A Nontechnical Introduction.

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Read Lectures in game theory for computer scientists reviews by

Lectures in game theory for computer scientists
Book Description An excellent introduction to various aspects of game theory relevant for many applications in computer science. Lectures range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This is a valuable guide to current research for both students and researchers alike.About the AuthorKrzysztof R. Apt is Professor at the University of Amsterdam and a Fellow at Centrum voor Wiskunde en Informatica (CWI) in Amsterdam. Erich Gr+ädel is Professor for Mathematical Foundations of Computer Science at RWTH Aachen University i

Game Theory: A Nontechnical Introduction
Fascinating, accessible introduction to enormously important intellectual system with numerous applications to social, economic, political problems. Newly revised edition offers overview of game theory, then lucid coverage of the two-person zero-sum game with equilibrium points; the general, two-person zero-sum game; utility theory; other topics. Problems at start of each chapter.

Rock, Paper, Scissors: Game Theory in Everyday Life
Categories: Game theory, Social choice, Human behavior. Contributors: Len Fisher - Author. Format: Paperback

Models in Cooperative Game Theory
This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in cooperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activity levels. Different set and one-point solution concepts for these games are presented. The properti

Models in cooperative game theory
This book investigates models in cooperative game theory in which the players have the possibility to cooperate partially. In a crisp game the agents are either fully involved or not involved at all in coperation with some other agents, while in a fuzzy game players are allowed to cooperate with infinite many different participation levels, varying from non-cooperation to full cooperation. A multi-choice game describes the intermediate case in which each player may have a fixed number of activit



Game Theory Reviews


Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives.

Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them.

  • Introduces the core ideas and applications of game theory
  • Covers static and dynamic games, with complete and incomplete information
  • Features a variety of examples, applications, and exercises
  • Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission
  • Ideal for advanced undergraduate and beginning graduate students
  • Complete solutions available to teachers and selected solutions available to students


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